HERE'S A LITTLE ABOUT ME AND MY VOICE OVER EXPERIENCE
I've been imitating cartoon voices and celebs since I was young and only recently began to seriously apply myself to voice-over. I've been in and out of studios during my guitar days and now am concentrating on just the voice. I am fairly inexperienced so I'm looking forward to learning from this site.
RECENTLY BOOKED PROJECTS
Voiced 10 characters in a new game by Two Monkeys, a new Russian game company, called (maybe) Pingoo. It's about a little penguin who gets lost and tries to find his way back home. Thanks Lani for the great voices you did on the other 6 characters!
I am the voice of the Overseer in a game called Torchlight. THANKS, LANI MINELLA! It's a very small part and I was, frankly, disappointed in the implementation of the voice. Volume was too low, no cool processing like pitch shifting, chorus, doubling, echo, etc. But, when you click "credits", my name is listed. :) hahaha The game itself is really good.
Voiced Ferrus (mad chemist type) and the demon (Kaligardyma) in a game called Magic Academy 2 by NevoSoft.
Voiced a sheriff, teacher and villain in Dream Sleuth by NevoSoft.
Almost done with a new PC game called "Laura Jones and the Secret Legacy of Nikola Tesla". Voiced 11 characters! Hard to try and keep them all different but I think I did okay. The game won't be on the web for probably another 2 or 3 months. Unfortunately, they scrapped all my vo and replaced it with someone else because they didn't like the female parts! Maybe they didn't like mine either. Ah well. I still got paid. :)
Just finished doing all the male voices for a PC game called "Annabel". I did a drunk ship captain, two burly guards, the leading man (and his Egyptian counterpart), the villain and an old fisherman. Should be on the web by April 2009.
Audiobook of a short story called "Through The Eyes Of A Killer" marketed by Mind Wings Audio
Mushroom Age (computer game). I'm doing seven different characters. Dino the Dinosaur, the UBER Mushroom, an entire forest of mushrooms, a plant, Leo DaVinci, Professor Einbock, and a zombie mushroom (the UBER Mushroom speaking through Einbock).
Environmental Law eLearning course with the EPA Institute (almost 600 pages of script - whew!)
Options Professional Trading DVD learning series by Random Walk
Promo DVD for Random Walk
VOICE DESCRIPTION
From celebrity impressions to custom character voices, from hard-sell to laid-back audio books, Tim does it all! (Well, would you believe a lot then?)
DIALECTS, Character voices and vocal impersonations
Deep South, Southern Indian (Telegu, Malyalam, Tamil, etc.), New York-ish, Irish, Scottish, British, New Hampshire-ish, ebonics (?) and more!
Do you have a phone number where I can talk to you directly? If so, tell me the best times and I'd love to speak with you for free. please email me here:
lani@audiogodz.com thanks and be well
I never mind helping if you don't mind my suggestions. the reason we have to work at putting the action into the words more with games is exactly the reason you mentioned.....the characters lack Disney or Pixar animation and thus we need to bring more life to the character with our voices. Don't pay attention to what they move like as much, and I'm not saying you should sound like your jumping up and down. Hard to describe in text but I have methods to use gestures to emphasize words without making them sound unfit for their visuals. games need all the help they can get, and we often don't even see mouths or much of a character at all onscreen. Little avatars with swirling sword moves is all that's visible sometimes. Ok, I'll take a hint and leave you alone. I still think it wouldn't take much to get you right on track and make things flow so easy you'd feel a lot better about your superb talent.
Yes you may have hit the nail on the head, but I can tell you're most likely very directable & have loads of talent. In games we have to put more action into the words than with any other genre. At times your old time radio announcer and black guy started flowing pretty smoothly. Just read ahead like you would sheet music if you were playing the piano and MOVE MOVE MOVE your body, arms, nod your head and imagine yourself on stage being more physical while putting that physicality into your voice. You rock the mic that's for sure!
Hi Tim I don't normally listen to demos because I have no time and demos tell me a little but I hesitate to conclude things about an actor from their demos. You have an impressive range and if i were to try and give you some free coaching advice here, I'd say you might try to loosen up a little and if you're not using exaggerated gestures, try doing so. Listening to your wonderful range, I noticed a very slight tendency to sound read-y or like you are trying to make every word count. Not so much over enunciation as just a slight bit hesitant. I know you can let loose and really be an asset to my talent pool. Please, if you feel inclined, click on that line I provided below in my previous message called talent Assessment if you're interested in pursuing this further. Thanks again for the fun ride through your pipes. Great stuff there!
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Thanks for dropping by and watching my new 'Microphone Techniques' video. No matter what we do, we will all pop every now and then. Keep in touch.
lani@audiogodz.com thanks and be well
TalentAssessment
Frank
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